Toxx Merc

Soldiers of fortune from a planet choked by toxic gas. They like to bring a little bit of home with them wherever they go.


Vitals:

80 HP / 35 EVA / 6 SPD / 2 HAND


2 pt ///Grenade Launcher

Use to launch grenades up to 12 squares. Comes with no ammo of its own, but can hold up to three grenades at once. Takes two hands to operate.

1 pt ///Grenades

Choking Grenade: 3 square radius / always hits / very strong poison (must be inhaled; free action or reaction and DC 50 coordination for someone to hold their breath)

Acid Grenade: 3 square radius / 0 / strong acid

Smoke Grenade: the area within a 5 square radius becomes filled with a thick smoke that cannot be seen through, which lasts until the end of your next turn

1 pt ///Buzzsaw

Melee / -5 / average slashing / 1 hand

Deals a crit on a 90-98, rather than on a 96-99. Deals an astral crit on a 99 or 100, rather than just 100.

1 pt ///Gas Mask

Perfectly filters surrounding air, protecting you from negative effects brought on by inhalants. It also protects your face from any effect that targets your face, such as eyerot grenades.

Back