Butcher Commando
MEAT MEAT MEAT MEAT MEAT MEAT MEAT MEAT MEAT MEAT MEAT MEAT MEAT MEAT MEAT MEAT MEAT MEAT MEAT MEAT MEAT MEAT MEAT MEAT MEAT MEAT MEAT
Vitals:
260 HP / 50 EVA / 6 SPD / 2 HAND
1 pt ///Gore Blaster
12 squares / 0 / strong bludgeoning / 2 hands / 1 clip of 6 shots
Fires weaponized chunks of blood and guts from its barrel. You can convert fallen organic characters into ammo.
Carving enough meat off of a body to produce a bullet takes a swift action (if the body is tiny sized, or there is only one bullet worth of meat left, you need not perform this step - it’s already the size of one bullet’s worth of meat). Placing one of these chunks of ammo into the Gore Blaster takes another swift action. The amount of ammunition an organic body provides is the same as with carnivore.
2 pt ///Gaping Maw
Melee / 0 / average piercing
Can be used in a grapple.
1 pt ///Organic Wall
Once per wave, as a standard action, produce a structure made of up to 36 squares of organic material. Each square has 100 HP and can be healed by medical means, but can be hurt with poison and biological effects
2 pt ///Bone Armour (Good Armor)
You have 20 External Protection. Reduce damage taken from any external source by this amount; it does not work against damage dealt from within your body itself, such as everbleed.
External Protection does not stack - you cannot gain the benefits of External Protection from multiple functions or other effects at the same time.
1 pt ///Carnivore
Able to eat organic matter quickly, healing you in the process. Eating a “meal” worth of a dead organic character takes a swift action, and heals you 15 HP. Purchasing this function multiple times increases the amount of HP one meal provides by 15. How many meals an organic body provides depends on its size.
1 pt ///Fast Eater
Whenever you spend a swift action to eat something via Carnivore, Technovore, or similar, you can eat up to an additional two meals out of them from that same action.
2 pt ///Tough x 2
+100 HP
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